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Author |
Thread Statistics | Show CCP posts - 39 post(s) |
Jack' Sparrow
The Three Musketeers
19
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Posted - 2012.12.05 03:04:00 -
[1] - Quote
The patch in general I'm quite happy with though, I'm not very pleased with the removal of the jukebox.
Based on CCP's dev blog they seem to think that built in jukebox's are a thing of the past. I disagree.
The idea of having a built in jukebox allowed players to control everything within one program and allow them to not have to split between other programs like for example iTunes. People with lower end hardware will have difficulty running a program like iTunes as well as EVE and also swapping between them at times where they want to change a track.
The idea of having different music playing depending on the current situation your in is a great idea. Forcing players to listen to the soundtrack in this way is not. The jukebox should have been left and given a facelift giving it a more media player feel to it and have separate play lists for example (1) - Classic Eve Soundtrack (The old soundtrack as it was) (2) - Location Changing Music (The current forced music system in place). Also, the ability to add your own music to the in-game player was also neat. In my opinion they've removed it to save them work but that's just my opinion.
Lets be honest though, when you play a game like EVE, you don't expect to have to have your browser open all the time and listen to the soundtrack on a streaming website like Sound Cloud. It would also have been nice if they had made downloadable versions of all the soundtracks, as they were. . That way we could of easily obtained them since we now have to use our own personal media players.
Remember CCP, you forced Incarna's Captains Quarters view and removed ship-spinning mode and look what response you got (I've never seen a patch's feature changed back so fast). Though this doesn't visually affect us it's still a forced change that many of us don't like and I hopefully speak for many others in saying that.
So, there is my feedback about that particular change so I hope you do take time to read it and think about it. I appreciate this is the first change to the jukebox in a while and that it will maybe receive changes depending on other feedback but I can only go off what I see at present.
Also though I'm not going into details, it would have been nice if heavy missiles weren't completely ruined and also it would be nice if drones were actually viable to use in missions instead of just throwing ISK away watching them get blown up one by one. Now torpedo Golem pilots will have difficulty killing frigate rats especially if they lose all there drones. Will we see the return of the cruise missile Golem I wonder?
If I've missed anything then please point it out as it's late where I am and I'm tired
Best regards,
Jack |
Jack' Sparrow
The Three Musketeers
22
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Posted - 2012.12.05 13:32:00 -
[2] - Quote
I'll start off by saying this, as you develop EVE and focus on implementing new features you should leave old features that play a smaller role alone instead of just botching them like you have with the jukebox. The old music system should have been left as it was for a while yet and then when all the large features are done with, actually sit down and implement a built in player with the all the specifics that I mentioned in my first posting. By doing this you would have a happier player base that wouldn't be complaining about not been able to freely listen to there favourite music without having to go to Sound Cloud. As I said that's just pure botching. The new music system is a neat idea, making it compulsory is not.
Moving on to the Calculator and Notepad it's obvious you don't like the calculator either. I know that you can hardly see it without a magnifying glass but instead of removing it you should implement a large easy to use one. It actually is a very useful tool that I use a lot and I don't think having to go the desktop to use the windows one is really a good idea, do you? The idea I'm trying to get across to you is to leave these things well alone until time permits you to update them. They've worked for the past 8+ years. Why botch them and annoy people when leaving them alone wouldn't of caused any problems? In this case you can just look at them when time permits. The Notepad again, it's a very useful tool that's been around as long as I can remember, I use it all the time. This should again be left well alone and if it needs an update then maybe look at it in another 6 months once major changes have been done.
You speak of the calendar having an eve specific role (which is does) but so does the Calculator, the notepad and dare I say it, the jukebox. The calculator for traders, maths addicts etc. The Notepad for quick to retrieve notes while in battle or whatever instead of having to browse to there word documents etc. The jukebox because well we the players like it and having to run Sound Cloud isn't really appropriate and running for example iTunes for some of us isn't possible if we have lower end hardware.
I would like to see the following priorities considered:
(1) - Leave things like the notepad, calculator and jukebox well alone until you have time to actually do the job properly without causing people to complain.
(2) - Focus on fixing important things correctly instead of buggering them up because you run out of time. So far you've made drone boats obsolete for missions and PVE in general. You've ruined heavy missiles by giving them way to bigger nerf. You've made Caldari missile boats that use heavy missiles obsolete and for example, Tengu pilots now have to use Heavy Assault Missiles. There are a number of other things as well but I haven't read in details about them so I wont mention them.
(3) After 1 and 2 have been met, introduce new features.
Regarding the nerfs, I'm not saying that you should make for example level 4 missions as easy as mining but instead of making mission running less worth doing by losing drones, make it harder for example make the NPC's do more damage.
I in no way have no intention of this post been offensive, just trying to prove points but, please read it a few times and hopefully you will agree with me.
Kind regards,
Jack
CCP Explorer wrote:Vaerah Vahrokha wrote:Jack' Sparrow wrote:The patch in general I'm quite happy with though, I'm not very pleased with the removal of the jukebox. Based on CCP's dev blog they seem to think that built in jukebox's are a thing of the past. I disagree. I suppose the next "intelligent" CCP move is: - remove calculator - remove notepad - remove calendar. After all, the Operating System comes with a calculator and notepad, and we can always use Outlook for better calendars right? So, as a dev who loves to hate the EVE Calculator (name dropping CCP karkur here to try and have this post be caught by her RSS filters; we have a special EVE Calculator relationship...): The jukebox had no extra EVE-specific functionality and as detailed in the devblog by CCP t0rfifrans (http://community.eveonline.com/devblog.asp?a=blog&nbid=73569) then we felt it was better handled by implementing location-aware soundscapes. The music is on http://soundcloud.com/ccpgames/ and is distributed with the client and there are better players out there. I feel the EVE Calculator in its current form should be removed, but I clearly see how it could be improved to have EVE-specific functionality. But is investing time and people in that work worth it to you, the players? Will it increase the players' experience in general beyond other things we could be implementing and improving? The notepad is somewhere between the jukebox and the calculator, but I don't have strong opinions on it... The EVE Calendar clearly already has EVE-specific functionality and is a method for players to organise their work in ways that Outlook and Exchange can't (unless everyone in the corp/alliance had access to the same Exchange server). The tool you don't mention is the EVE Browser. Should we invest time and people in upgrading that to the latest Chromium version, support HTML5 so you can stream YouTube videos, etc? Why would that be worth our time for you, the players? How would you want to prioritise it (above what and below what)? |
Jack' Sparrow
The Three Musketeers
22
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Posted - 2012.12.05 14:50:00 -
[3] - Quote
Though this would in a way fix the issue to some extend it's still a kind of botch.
Would have been nice if they had at least uploaded the music to somewhere so we could download it in 1 click. At least playing them in media player is better than nothing until they (hopefully) reconsider this change.
Jack
Bienator II wrote:i have da solution regarding the jukebox. update the browser to enable html 5 stuff, setup a cheap eve themed webpage with links to the songs and everyone can stream it without tabbing out of the game.
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Jack' Sparrow
The Three Musketeers
25
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Posted - 2012.12.06 00:13:00 -
[4] - Quote
Ignore. |
Jack' Sparrow
The Three Musketeers
25
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Posted - 2012.12.06 00:14:00 -
[5] - Quote
Well, I appreciate the fact that issues occur from updating other things and legacy code causing issues with them but, they've been fine for the past 8 years or so, why has it suddenly become more of a problem?
CCP Explorer wrote:Jack' Sparrow wrote:Moving on to the Calculator and Notepad it's obvious you don't like the calculator either. I know that you can hardly see it without a magnifying glass but instead of removing it you should implement a large easy to use one. It actually is a very useful tool that I use a lot and I don't think having to go the desktop to use the windows one is really a good idea, do you? The idea I'm trying to get across to you is to leave these things well alone until time permits you to update them. They've worked for the past 8+ years. Why botch them and annoy people when leaving them alone wouldn't of caused any problems? Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix.
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Jack' Sparrow
The Three Musketeers
25
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Posted - 2012.12.06 00:19:00 -
[6] - Quote
Based on lots of other posts, there's tons of problems, issues and screw ups in general.
They should have titled this winter expansion ' Eve Online Botched Version 0.1'
Oh well :(
Korinne wrote:Has anyone noticed that the tactical overlay is broken now? The distances don't read properly. For example, a target that is actually 5k away from you reads like its 7k way from you, the circles are way too small now for some reason.
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Jack' Sparrow
The Three Musketeers
25
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Posted - 2012.12.06 00:45:00 -
[7] - Quote
You have to agree though that it would be nice if we could use drones against NPC's
Zephon Xeinos wrote:Korinne wrote:Rek Seven wrote:I don't feel that you can class polish as an expansion. That's what CCP has been doing ever since the Incarna. You would think lessons would have been learned but no. But can you really blame them? Most players are too ill informed or short sighted to realize alot of what was implimented in this patch is just a bunch of rehashing and reimplimentation of old mechanics. Maybe that has something to with the fact that alot of those informed players have already quit eve, or like myself, have drastically reduced their accounts/evetime. I believe this expansion was supposed to be noob friendly, thus the new recticle with new information, the new bounty system, the new crime watch. the AI was supposed to give vet players a new challenge. and the new skills were suppose to apply to that as well. It takes ALOT of work to make even small changes like this to a program so intricate and massive. So as you can expect here will always be problems when you have so many people working on a job that DOES have a deadline...if you think you can do better then why dont you design your own mmo? and if its such a hardcore creed that "its too hard isnt an excuse" then perhaps you shouldnt even reply to this message and just take every word in its originated context. they are obviously trying to make eve a better experience for everyone. but invention is 1% insperation and 99% persperation so the options are either deal with it....or go find something else to do.
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Jack' Sparrow
The Three Musketeers
26
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Posted - 2012.12.06 01:06:00 -
[8] - Quote
Also, I think the new 'Wanted' sign on your portrait looks terrible, bring back the old one. |
Jack' Sparrow
The Three Musketeers
26
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Posted - 2012.12.06 01:38:00 -
[9] - Quote
So, I just went to Jita with my other character and got a bounty for doing bugger all. Though I don't really mind It's quite funny as virtually everyone on my overview has a bounty lol |
Jack' Sparrow
The Three Musketeers
26
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Posted - 2012.12.06 02:41:00 -
[10] - Quote
I'm having certain sound issues. As well as disliking most of the new sounds that have already been mentioned. When your zoomed in close to your own ship there is a really high pitch screaching sound that plays. Since this patch I've had to turn off the audio all together since it's to annoying.
Anyone else had the issue with the screaching sound? |
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Jack' Sparrow
The Three Musketeers
26
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Posted - 2012.12.06 11:36:00 -
[11] - Quote
So why have you not done something about it in the past instead of making it so normal in EVE's game play that veteran eve players can open the Calculator just with mind control?
CCP Explorer wrote:They haven't been fine in the last 8 years, there have been regular issues. Jack' Sparrow wrote:Well, I appreciate the fact that issues occur from updating other things and legacy code causing issues with them but, they've been fine for the past 8 years or so, why has it suddenly become more of a problem? CCP Explorer wrote:Jack' Sparrow wrote:Moving on to the Calculator and Notepad it's obvious you don't like the calculator either. I know that you can hardly see it without a magnifying glass but instead of removing it you should implement a large easy to use one. It actually is a very useful tool that I use a lot and I don't think having to go the desktop to use the windows one is really a good idea, do you? The idea I'm trying to get across to you is to leave these things well alone until time permits you to update them. They've worked for the past 8+ years. Why botch them and annoy people when leaving them alone wouldn't of caused any problems? Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix.
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Jack' Sparrow
The Three Musketeers
27
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Posted - 2012.12.06 12:04:00 -
[12] - Quote
I tend to find this is most games I play, they spend there time making it worse and then claim it's balancing
Bizzare lol
Riazal wrote:the only responce from dev's are about the f%^&*"g Calculator. thx dev's man up guys drone boats for ratting are dead...all drone boat pilots are going to be really poor...i would recomend you start skilling up another way to make isk.. and pray that it will not get nerf'd on the next patch... but having to rat for 5 hous to buy and fit a bs really sucks bad and tbo.. not a good game.oh wait i can buy a plex for real $$$ and sell it in jita 99% grind 1%fun .... you can all thank the the bots/ jita bots/alliance leaders and they're moon goo.incursions..Wh space...ccp for this crap ccp are as bad as the uk government... allways **** the little guy over tengu is to good...hmm nurf... **** now the loki is to good.. we can work on the nerf for that on next patch......lol nerf nerf nerf... why have skills??? what is the point in training to lv5
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Jack' Sparrow
The Three Musketeers
27
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Posted - 2012.12.06 12:05:00 -
[13] - Quote
The level 4 mission AI is fine apart from that drones are obsolete more or less.
Remiel Pollard wrote:Thomas Gore wrote:Jungleland Roy wrote: New Drone AI. 2 important points to make.
2) I've seen a few posts from wh-ers and other smart people saying stuff like "learn to manage aggro" and "wh-ers have no problem dealing with it". There is an existing bug in the new AI programming which by launching drones, letting them take aggro, recalling, letting ship get aggro again then relaunching drones (or some such shenanigans) the drones will then NOT be targeted again. The same happens in Whs - with the right sequence (foxfour confirmed this). So the way to beat the AI is to utilise an existing bug which was knowingly released in this expansion. That says a lot about the design in that we are advised to use a known bug to overcome the new AI. Plus what is going to happen when this bug gets fixed?
If your intention was to make PVE a fleet issue thing and that you basically want to push people away from solo play then come out and say it. At least then people can make their minds up about whether the game is moving away from what they get out of EVE and can consider their options accordingly.
The WH guys defending the new AI in missions would surely accept that their "missions" would be nerfed to the same level of rewards as ours. Right? No. The whole purpose of WHs is higher risk and higher reward. You think lvl4 AI is hard? You really haven't fought the sleepers yet.
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Jack' Sparrow
The Three Musketeers
30
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Posted - 2012.12.06 13:38:00 -
[14] - Quote
Toi Algaert wrote:So have any dev's commented on the monumental balls up over drones yet?, Or are they still ignoring the player's ( yeah us that pay there wages )
Evidentially not, would be nice if they did |
Jack' Sparrow
The Three Musketeers
32
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Posted - 2012.12.06 14:03:00 -
[15] - Quote
Riazal wrote:Jack' Sparrow wrote:Toi Algaert wrote:So have any dev's commented on the monumental balls up over drones yet?, Or are they still ignoring the player's ( yeah us that pay there wages ) Evidentially not, would be nice if they did guys im a drone boat myself... but you can thank drone afk/bots for this... man up move on cos i can not see much getting done about this...its ccp's plan to get drones out of ratting move onto the next thing untill that gets nerf'd
I can understand that something had to be done about it but making drones get blown to bits within seconds was not the solution.
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